The
Story
Vampire Country is a theme park,
located beside a big road somewhere. It's been open for a couple of years,
and you've heard good things about it. It's advertised as "Your
Ultimate Day Out", and you are inclined to believe it.
Your Day Out
You've had a great day
at Vampire Country, trying out all the rides with a friend. To be honest
it was all rather tame, but rumour has it that it gets much better after
dark. You've arranged to meet up beside the car just before sunset, but
your friend doesn't show. As the game begins, you've had enough of
waiting, and decide to go back in and look around.
Meanwhile...
Somewhere else in the
park, a family who you met earlier are getting a bit worried. Their
teenage daughter Judy got onto the ghost-train a long, long time ago, and
she hasn't got back yet. Malcomb, their son, is getting impatient and
wants to go look round the gift shop. The dad is fed-up with the lot of
them and wants to go home.
Also meanwhile...
An evil, nasty, cunning and quite ingenious plan is
coming together. It has taken a long time, but everything is now set up.
Like it or not, the unwilling participants have no choice, their fates
have already been decided. The sun sets and the game begins.
Anyway...
Your friend is stuck in a theme park full of
vampires, and it's up to you to do something about it.

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